This project has been made possible through the Waitaha Action to Impact Fund.

Special thanks go to:

  • Jeremy (Jiang) Goh, Master’s student in Landscape Architecture — virtual environments and H5P development

  • Jo Burzynska, Sound Artist — audio design and soundscape recording

  • Wang ( Flynn ) Fei, Applied Computing student — web preparation and implementation with Blue Fusion

  • Gill Lawson, for video recording, editing, and captions

  • Dan Grima and John Harding, for site visits and video support

Have Your Say

We’re testing how effective these AR experiences are in helping people understand and care for our freshwater environments. The project aims to explore whether immersive storytelling can influence attitudes toward protecting sensitive habitats and foster empathy for the non-human species that depend on the river for survival.

If you are 18 years or older, we invite you to take part in a short 10-minute online survey (16 questions) — Tell us what you think here ›

All survey responses are anonymous and confidential. Data will be aggregated for potential use in future academic publications or conference presentations. No individual responses will ever be identifiable.

If you have any questions or concerns about your participation, please contact the Project Leader, who will be happy to discuss them.

Augmented Reality Project

We’ve partnered with Lincoln University to develop augmented reality (AR) experiences within the Pūharakekenui | Styx River catchment. Using H5P technology, visitors can now explore both healthy and degraded underwater environments through the eyes of native freshwater species. Experience the world as tuna (eels), waterbirds, and invertebrates do — seeing and hearing how pollution and sediment affect their habitats.

Project Leader:

Associate Professor Gillian Lawson

School of Landscape Architecture, Lincoln University

📧 Gillian.Lawson@lincoln.ac.nz | ☎ 03 423 0461

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Project Two